FIXED! Our Paint on Intel Arc series iGPUs


Apparently on my UHD 770 and from another dude’s report that another 11 gen Arc iGPU isn’t working. The strokes doesn’t appear on Our Paint v0.3a.

Will try to solve this, maybe it’s also related to the Android problem.

Update:

This problem has been fixed on Intel Arc. Will test Android as well. Edit: Android is also fixed hooray

The problem is caused by having GL_LINEAR filter on integer textures (most hardware handles this just fine, it’s just intel (and maybe android?) having problems. This caused the fragment shader usampler2d to give me undefined result.

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