Soft Proofing feature for Our Paint (WIP)
I am preparing Our Paint for v0.4 release, here’s a sneak peek of the soft proofing feature that will come in the next version.
Currently Our Paint uses a 33-dot pre-generated LUT (using LCMS) to do the soft proofing in the shader, at the moment I haven’t decided which CMYK profile exactly to use, some of those profiles have copyrights that are not compatible with GPL. I probably will end up using something in the public domain. However, in principle this feature is already working well now, just small tweaks on the internal and the UI.
I probably will include two rendering intents into this thing, one for absolute (clipping everything outside the gamut) and one for perpetual (scaling into target color space), so extra care needs to be taken on the UI side of things.
Anyways, stay tuned for the release :)
Get Our Paint
Our Paint
The node-based painting program
Status | Released |
Category | Tool |
Author | chengdulittlea |
Tags | Creative, Drawing, node, Painting, Procedural Generation |
Languages | English, Chinese, Chinese (Simplified) |
Accessibility | Configurable controls, High-contrast |
More posts
- Our Paint v0.3b is out!Aug 02, 2024
- FIXED! Our Paint on Intel Arc series iGPUsAug 02, 2024
- I should have included more fixes for Our Paint...Jul 28, 2024
- Our Paint v0.3a is out :DJul 20, 2024
- Multithread-write fix for OurPaintMay 06, 2024
- Emergency hot fix for OurPaint v0.3Apr 22, 2024
- Our Paint v0.3 is out NOWApr 21, 2024
- Our Paint v0.2a is out for Linux!Jan 18, 2024
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